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>FREE< Art Start Sea Creatures : How to Draw with

Barbara Soloff-Levy,: Art Start Sea Creatures : How to Draw with Simple Shapes

Art Start Sea Creatures : How to Draw with Simple Shapes


Description

Kids ages 4 and up can learn to draw an octopus, starfish, pelican, and 27 other cartoon-style sea creatures. Based on a proven, classroom-tested method, this easy-to-follow guide features four simple steps for every character. Each step shows how to combine the basic shapes that run across the top of the pages. A second color highlights the addition of each new shape, making it easy for kids to follow along, and there's plenty of room to practice below each numbered step.

Video games open portals into fantastical worlds where imaginative play prevails. The virtual medium seemingly provides us with ample opportunities to behave and act out with relative safety and impunity. Or does it? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of our engagements with gaming's audio phenomena-from sonic violence to synthesized operas, from democratic music-making to vocal sexual harassment. Author William Cheng Art Start Sea Creatures : How to Draw with Simple Shapes free pdf shows how the simulated environments of games empower designers, composers, players, and scholars to test and tinker with music, noise, speech, and silence in ways that might not be prudent or possible in the real world. In negotiating utopian and alarmist stereotypes of video games, Sound Play synthesizes insights from across musicology, sociology, anthropology, communications, literary theory, and philosophy. With case studies that span Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there-in the safe, sound spaces of games-can ultimately teach us a great deal about who we are and what we value (musically, culturally, humanly) out here.Video games open portals into fantastical worlds where imaginative play prevails. The Art Start Sea Creatures : How to Draw with Simple Shapes pdf virtual medium seemingly provides us with ample opportunities to behave and act out with relative safety and impunity. Or does it? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of our engagements with gaming's audio phenomena-from sonic violence to synthesized operas, from democratic music-making to vocal sexual harassment. Author William Cheng shows how the simulated environments of games empower designers, composers, players, and scholars to test and tinker with music, noise, speech, and silence in ways that might not be prudent or possible in the real world. In negotiating utopian and alarmist stereotypes of video games, Sound Play synthesizes insights from across musicology, sociology, anthropology, communications, literary theory, and philosophy. With case studies that span Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there-in the safe, sound spaces of games-can ultimately teach us a great deal about who we are and what we value (musically, culturally, humanly) out here.


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Author: Barbara Soloff-Levy,
Number of Pages: 64 pages
Published Date: 01 Sep 2012
Publisher: Dover Publications Inc.
Publication Country: New York, United States
Language: English
ISBN: 9780486478654
Download Link: Click Here
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